Chase tag game[1]

Chase tag game[1]

2 באוג׳ 2025, 16:07

Chase tag game[1]

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So in the second game there’s a chase tag game that can be initiated even during a fight. So the opponent, opponents, the players, they pick fights versus random people on the streets. In the second game, Streets of Sports.

Some of those fights are against computer players, some of those fights are against human players. They fight for points, they fight for those health points. And then, once a fight begins, they see how many life points the other player has.

And they can start a fight. If they lose too many points, they might want to run away. And then a chase tag game is initiated.

They have the same running speed in the second game, the same running velocity. Because the game has to be balanced, has to maintain the balance. Only when they make quick turns, they can gain an advantage.

Also by repeated button press, it might increase their running speed a little bit. On a humanly achieved level. So once a chase tag game is initiated, one opponent is running away after tagging the other opponent by punching or kicking.

Tagging the other opponent, starting to run away. A chase game tag is initiated. A chase tag game is initiated.

And then you have to be inside the radius. You can see on the map, on the small map view, that you have like a circle on the screen with a small map view. Also you can enter a big map view.

And on the small map view you see the radius. You have to stay inside the radius, you have to run inside the radius for the chase game tag, for the chase tag game to continue. If you get outside the radius, then more than a few seconds, maybe up to a minute, more or less.

If you’re outside the radius, then the chase tag game is over. The chase tag game can be over one of either two ways. Either when another tag is made, when one of the players caught up to the other player and tagged him.

Then he receives all those health points that are accumulated during the chase. Every few seconds another health point is being accumulated. How many seconds exactly will be decided later, after we pilot the game.

We see exactly how many points we need to divide, to how many seconds is it worth it for us, for a health point to be accumulated. And the health points are going from the opponent, both of the players life points, or one of the players life points, in the chase tag game. So, the person runs away, another person is chasing him.

If he catches up to him, then the tag game is over. If he doesn’t catch up to him and stays inside the radius, then the chase continues. If he gets outside the radius, for a minute more or less, exact time will be decided later, after we pilot it.

Then the chase tag game is over and the opponent that ran away, wins the points accumulated in the game. If a tag is made, then the person who managed to catch up to the other person, the player, wins the points if tag made. If he makes another tag and runs away in the opposite direction, in any direction, that is, then he can switch roles and another chase tag game is initiated.

So, in the second game they don’t have the supernatural running velocity, running speed. In the third game, however, they have superpowers that they can receive either from artifacts, like running shoes, either from supernatural creatures that they vanquish, that have a supernatural running ability. That increases the running speed, the running velocity of the player who won in the fight against the supernatural creature and vanquished it.

It, him or her, he or she receives the supernatural powers that the creature has. If one of them is running speed, running velocity, then the player receives a supernatural running velocity speed that is an option that he can choose by pressing a button on the joystick or on the keyboard, whichever he plays with, on the console or on the PC computer. So, you have the supernatural running velocity, running speed.

You can choose it with the press of a button, if you want, for example, but it costs health points, life points, the supernatural power. Also in flying, they have a supernatural power, which is flying, and they have a supernatural power, which is to increase the speed, the velocity of flying. That they receive from these supernatural creatures that they fight, and they can initiate a chase tag game in mid-air while flying also, although flying, the superpower of flying, costs health points every few seconds.

It will decide exactly how many seconds does it cost one single health point, or maybe more. So, also in running speed, running velocity, it can cost, it costs to use the supernatural running power, but not more points, than it’s worthwhile. Also in flying, when you play a flying chase tag game, flying itself costs health points, but not more than the health points that can be accumulated from the flying game.

Also in running, supernatural running speed, it costs health points, but not more points than you can gain in the game. So, the supernatural running will be worthwhile, and the supernatural flying will be worthwhile.